Empty
Flag which controls initialization condition:
0 Initialize always
1 Initialize only if set is empty (all elements drawn)
Example for initializing sets
TONE Low I 400
TONE Medium I 800
TONE High I 1200
TONE RndTone I 0 ; Tone definition with dummy content
SET Pitches T
Low Medium High
TRIAL Melody
DE Pitches RndTone ;Draw random element and assign it to RndTone
ST RndTone 300 ;Start Tone
DE Pitches RndTone ;Draw next random element and assign it to RndTone
ST RndTone 300 ;Start Tone
IS Pitches ;Initialize Set
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